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So a plumber jumps on this walking mushroom...
So it matters that Mario is a man who runs from left to right. However, once I have grasped this idea - which, after nearly two decades, I have - it's not so important any more. The image of Mario could be replaced with an indescript blob, or an upside-down picture of a goat, and I would enjoy the game - those rules - just as excitedly. I don't even need to think of 'gravity' in a 'world', at least not in any conventional sense. 'Up' means nothing more than the direction in which Mario goes when I press the button. The 'up' of the game does not carry the connotations of the 'up' I understand in the real world. It is not contrary to the direction of gravity. There is no huge, massive entity off the bottom of the screen pulling things towards its centre. The game, in essence, is nothing beyond what's strictly defined by its rules.During a roundtable discussion, Peter Jackson discussed his new studio, Wingnut Interactive, and his reasons for starting it."I've got to the stage now where I just end up catching something on DVD and I'm more excited about games coming out in the next 2-3 months than films," said Peter Jackson, director of Lord of The Rings and founder of Wingnut Interactive, an offshoot of his movie studio. "That created an awareness in me of the shift in entertainment options out there, and if I'm feeling that others are [aware of it] too."
... [videogames are] an amazing living canvas... which allows the storytellers of our time to express themselves in a new medium," said Jackson.
The goal is to approach game design with stories and scenarios that wouldn't work as well in a movie. "We're not going to force a round peg in a square hole," he reasoned.
From The Escapist.
(Found it on SlashDot first, though, which is a better site.)
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